• Because of your donations, $32,500 has been awarded to classrooms through the MUSH (Motivational, Unique, Strategic, and Helpful) Innovative Grant program. Teachers applied online for up to $1,000 to jump start innovative teaching ideas throughout Trussville City Schools. Congratulations to these classrooms! Click the titles to see pictures and/or video from the classrooms.

     

    Cabaha Elementary School

    Birds Tweet, Flowers Bloom, Students Learn, Grow and Teach, Angela Shorter, Candi Jones, Marcia Segers, and Audrey Shannon

    Kindergarten students will design and construct an outdoor learning environment, This pollinator’s garden/bird sanctuary/observatory will also house a community vegetable garden allowing the community to collaboration between the community and the school.

    Cahaba Presents, Amy Prickett

    Cahaba Presents will provide a digital stage for students to share ideas, book talks, and tutorials by creating a video studio in the library. Students would choose topics, research, script, record and edit their videos before sharing them on Google Classroom and/or a school-moderated unlisted YouTube channel.

    Elementary Robotics, Charlene Hallman

    Through robotics, the students will: 1. Be exposed to the challenges of authentic problem-solving, and 2. Cultivate and nurture an interest in STEM education.

    Full STEAM Ahead, Tina Fortenberry

    Students at Cahaba Elementary School will practice pitch and rhythm as well as igniting the natural creativity in students and help bring STEM into the Music classroom (STEAM) by allowing students to create story tracks, music for presentations all while making the world their instrument. Submitted by Tina Fortenberry, Music Teacher.

    Innovation Generation, April Smith

    Students at Cahaba Elementary School will become the “innovation generation” by building problem solving innovations using computer programming and BBC micro:bit technology. Submitted by April Smith, STEM Teacher.

    STREAM @ Home, Amy Prickett

    Students at HTHS will have the opportunity to create digital media aligned with the Digital Literacy Standards new Course of Study.  Submitted by Vanessa Romano, English; Chaney Bowers, English; and Laura Massey, School Librarian.

    WE SEE - Wonder, Examine, See, Explore & Engineer, Lisa Rish

    Create a discovery area in the classroom where students will be able to participate in daily hands-on activities where they will Wonder, Examine, See, Explore, and Engineer (WE SEE). The exploration items will directly support the second grade course of study areas of matter, plants, living things, and earth science by allowing students to perform independent inquiry which will build background knowledge, spark questions, and allow children to explore, think, wonder and solve problems.

    Workout Lab, Jaime Giangrosso

    Build an exercise workout lab by funding five stationary bicycles and five elliptical machines for PE classes and faculty.


    Magnolia Elementary School

    360° Camera Project for STEM Lab, Lauren Long

    Five iPod Touch devices will be use in the STEM Lab for various projects, including 360° Camera Photos and Presentations, Coding applications with existing robots,, Virtual Reality in the classroom, and more.

    Braille Books for Elementary Students, Rebecca Bishop

    The visually-impaired elementary students of Trussville City Schools need to have a larger collection of Braille books to access, now, and in the years to come. The TCS MUSH Grant will provide the resources for Braille books that will help develop current and future visually-impaired elementary students' love and enthusiasm for reading and will expand their opportunities to self-select interesting, engaging books.

    Engineering in First, Tiffany Reed

    Students will get opportunities to design and construct projects that will build their understanding of engineering skills.

    Flexible Seating, Ashley Sing

    I will be implementing flexible seating in the Kindergarten classroom. The goal is to increase student engagement, improve focus and decrease distracting behaviors.

    Flexible Seating, Leigh Riley

    In this project, I would like to incorporate a variety for flexible seating options for my students to choose from.

    Let's Grow Dendrites!, Rebecca Bishop

    Students at Magnolia Elementary School will utilize chess sets to develop the growth of dendrites, heighten problem-solving and logic skills, improve concentration, and encourages creativity.  Submitted by Rebecca Bishop, School Librarian.

    Marble Panel, Cheryl Stewart

    This project is to enhance and build our sensory room. This marvelous marble panel is a calming tool that our students of all ages can access to encourage calming which would support their return to the classroom learning.

    Social Emotional Learning Through Imaginative Play, Lauren Blake

    Students at Magnolia Elementary School will use imaginative play is to further develop social skills, develop conversational vocabularies, acquire empathy, and stretch their creativity.  Submitted by Lauren Blake, Counselor


    Paine Elementary School

    Expanding Computer Science with Robots, Susan Brandon

    Students at Paine Elementary School will  move forward and put their skills to use applying their learning to a different modality. LEGO Education WeDo 2.0 will be used in collaborative learning pairs in grade levels 2-5.  Submitted by Susan Brandon, STEM Teacher.

    Flexible Seating, Gina Lackey

    Flexible/Stability balls will provide my students with the opportunity to keep in motion, thus allowing their brains to be engaged throughout the day and enhance their learning in the classroom.

    Flexible Seating, Donna Walker

    Flexible/Stability balls will provide my students with the opportunity to keep in motion, thus allowing their brains to be engaged throughout the day and enhance their learning in the classroom.

    I am a Student. Hear Me Roar!, Amanda Hatcher

    This project will provide non-verbal students a voice and a way to communicate using augmentative and alternative communication (AAC) in the classroom. The iPad will be transformed into a communication device which will provide students access to language, thus providing them a more active and engaging way to actively participate in classroom activities.

    iPads for Robots, Susan Brandon

    To teach computer science and engineering skills through robotics.

    iPads to Improve Singing Accuracy, Brian Cocke

    This project is to obtain more iPads for the music classroom. These iPads are being requested specifically used to improve students singing and pitch-matching accuracy. Students will be able to use the iPads to listen to pitches, practice singing them, record themselves until they think they are accurate, then submit to the teacher for assessment.

    iPod Touch... The World In One Hand, Amy Ramer

    Incorporating iPods into the learning environment can literally put the WORLD in the palm of our students’ hands by creating active exploration and virtual learning. Hand held devices can also hold over 100 languages which would provide our English Language Learners and their teachers the ability to increase learning time and decrease student frustration in transitioning to English, this is especially true in our youngest learners.

    Learning is evolving...get on the Ball, Penny Moore and Carla Dillard

    Students will learn computer-programming fundamentals with SPRK+. Students will understand the concepts of coding in a fun way!

    Moving Forward with STEM, Janet Benson

    Students at Paine Elementary School will  move forward and put their skills to use applying their learning to a different modality. LEGO Education WeDo 2.0 will be used in collaborative learning pairs in grade levels 2-5.  Submitted by Janet Benson, STEM Teacher.

    Robots, Janet Benson

    To provide robots for students at Paine Elementary


    Hewitt-Trussville Middle School

    Catapulting into Quadratics, Loree Rhyne

    Students will use technology and a real world problem to learn about quadratic functions. Students will design, create, and utilize catapults to visualize the parabolic motion of trajectories and apply those visualizations to help them understand quadratic functions and analyze their graphs.

    Flexible Seating, Jada Burns

    The goal of this project is to motivate students through the power of choice while meeting their needs and individual preferences. Another goal is to increase student engagement and accountability.

    Huskies Breakout, Rachel Brockman

    Provide materials and support to design Breakout EDU lessons with my colleagues that are very similar to popular group entertainment Breakout Room experiences. In these highly engaging lessons, students must work together to race against the clock, applying content and new learning to solve questions and acquire codes allowing them to "Break Out" of their box.

    Huskies Code!, Rachel Brockman

    Huskies Code! aims to increase student exposure and interest in STEM-related computer science and coding to help fill projected needs in the American job market. We hope to add Raspberry Pi coding kits (kits that contain small devices and digital displays that simulate a programmable computer) to our pool of checkout-able computer science kits, so that students can take them home and begin learning how to code.

    MUSH, Husky Musicians!, Brandon Peters, Corinth Lewis, and Rachel Brockman

    Students at HTMS will have access to a new collection of popular solo and ensemble musical literature for the instruments represented in our school band that can be checked out of the library.  Submitted by Brandon Peters, Band; Corinth Lewis, Band; and Rachel Brockman, School Librarian.

    Student Discourse with Swivl, Mandy McIntosh

    Students at HTMS will  record conversations in real time, and then watch themselves and peers in order to delve into the conversation and evaluate what could have been done differently and to reflect on what was said, how it was said, and how to improve in the area of discourse. Submitted by Mandy McIntosh, English Teacher.

     


    Hewitt-Trussville High School

     

    Bringing History to Life with Virtual Tours, Tim Stull

    The Google Expedition Viewer turns the students' cell phones into a virtual reality device. With the viewer, teachers can take the students on a virtual journey to Paris, to explore a car factory, or to visit a memorial of the Battle of Verdun. Students are immersed into a variety of historical settings and/or experiences.

    Civil Engineering/Architecture Small Shed: Jason Dooley

    Materials to build a small shed/playhouse size structure, so that the Civil Engineering and Architecture class would fully understand how a home is built. The Electrical wiring class would then come in and wire up the small shed/playhouse with a panel, switches, outlets, and lights.

    Exploring Spanish Culture Through Virtual Reality, Nick Lemonds

    This project will allow student to travel to many Spanish-Speaking countries using virtual reality and Google Maps Street View.

    Recording and Production Lab, Vanessa Romano, Chaney Bowers, and Laura Massey

    Students at HTHS will have the opportunity to create digital media aligned with the Digital Literacy Standards new Course of Study.  Submitted by Vanessa Romano, English; Chaney Bowers, English; and Laura Massey, School Librarian.

    System Analysis via Data Acquisition, Tom Moulton

    Equipment will enhance the Principles of Engineering course curriculum in the following ways. The additional Force Sensors and temperature probes will enable smaller group sizes in a variety of activities. The voltage and current probes will enable electrical circuit visualization of Ohm's Law.

    Studio Lighting, Adam Sterrett and Gretel Watts

    1. Improve lighting needs for enhanced presentation of student artwork. 2. Develop curriculum to match the National Core Arts Standards

    Wireless Smart Carts with built in sensors, Melanie Dimler and Cynthia Thomas

    The HTHS Physics department would like to purchase the newest technology in Physics lab equipment - Wireless Smart Carts from PASCO. These carts have built-in sensors that transmit position, velocity, acceleration and force data wirelessly to electronic devices, where the data can be gathered, graphed and analyzed in a real-time setting.